Development Blog #3: Making Gem Slide Easy to Learn, but Hard to Master
We’re back to our nefarious grave-robbing schemes, as we’re reviving Gem Slide once more for further scrutiny under the magnifying lens. Today, we will take a look at the second important design decision that I kept in mind as I developed the game. As this is a case study, you will most likely get a better idea …
Development Blog #3: Making Gem Slide Easy to Learn, but Hard to Master Read More »