We're back to our nefarious grave-robbing schemes, as we're reviving Gem Slide once more for further scrutiny under the magnifying lens. Today, we will take a look at the second important...
I feel like a grave robber. Instead of letting Gem Slide have its well-deserved rest, I am bringing back it from the land of finished games (for all of you unaware, that's...
Yes, it's difficult. You've constructed a magnificent set of levels and you feel that you've gotten the difficulty just right. To you, your game feels challenging enough to keep the...
Every aspiring game developer has a game idea in their head that's just itching to get out, given the chance. Coming up with the initial idea is the easy part, indeed. But...
Hi everyone! I will be starting a new series of posts, where I will discuss our upcoming HTML5 game, Gem Slide, and allow you to see what goes on behind...